Folkert Datema:
In 2016, I developed an immersive VR experience from scratch for the “Oude Kerk of Amsterdam,” collaborating with Niek Kemps to create a unique museum environment. This projecthelped me to grow my development skills and passion to deliver an engaging experience.
In 2019, I co-produced with a designer a 330 sqm VR exhibition stand for Under Armour, featuring a gym area, VIP lounge, and shop. There was a tight deadline, but i was able to keep up with all last minute changes in VR. This helped the team building the real version of the stand getting to goal fast.
From 2022 to 2024 I had the role of Head of VR development for a startup company: hiring and guiding a team of 3d artists and developers.
I am in my spare time leading a VR community museum development while freelancing and consulting tech companies.
Game Development:
From 3D modeling to Unreal Engine coding, game development is one of my passions. Every project is a way to create deeper, richer, more immersive experiences.
At the moment I’m in an art collaboration with Yani, aiming to bring an exciting experience to Big Art Zaanstad.