Folkert Datema:

In 2016, I developed an immersive VR experience for the “Oude Kerk of Amsterdam,” collaborating with Niek Kemps to create a unique museum environment. This project triggered me to apply my skills and passion to deliver an engaging experience.

In 2019, I produced a 330 sqm VR exhibition stand for Under Armour, featuring a gym area, VIP lounge, and shop. The tight deadline allowed me to showcase the rapid advancements in VR, where realism and comfort elevate user interaction.

At this moment, I have finished my role of Head of VR: hiring and guiding a team of 3d artists and developers, both in house and abroad for a startup company.
I am in my spare time leading a VR community museum development while freelancing and consulting tech companies.

Game Development:

From 3D modeling to Unreal Engine coding, game development has become my passion. Every project is a journey to create deeper, richer, more immersive experiences. I look forward to tackling new challenges in this evolving field.